Cryptic Studios would like to wish a happy 4th of July to our American community. Grab some burgers, see some fireworks and we'll see you next week!
In this edition of Meet the Team, it's our pleasure to introduce you to Andy Velasquez, an associate producer on the Star Trek Online team. If something's up in the office, chances are Andy's got a finger on it. Read on to learn more about him!
The Star Trek Online team regularly lets its collective hair down and settles into the company cafeteria to watch an episode of Star Trek over lunch. It’s a great way to get inspiration for the various things we’re working on, and hey, who doesn’t like watching Star Trek at work?
We’d like you to join us. This Thursday, July 2, we’d like you to Talk Trek With Cryptic. We’ll be in IRC, chatting about the episode "Timeless" from Voyager Season 5, between the hours of 12 and 1 p.m. Pacific (we’re GMT -7 right now).
Pertinent info:
If you missed today's dev chat, be sure to check out the log of the chat, as transcribed by forums user 112310.
We've created a brand new wallpaper based on the Type VII Commercial Laboratory Ship of the Line update. Give it a look in our Wallpapers section.
Next Tuesday, June 30, at 11:30 a.m. Pacific time (we’re GMT -7 right now), we’ll be holding a developer’s chat in the official Star Trek Online IRC chat!
This chat’s focus will be on bridge crews, so be ready to submit your questions to the team. The chat is scheduled to last 30 minutes. If you can’t make it due to time constraints, we’ll be posting a transcript of the chat on the forums.
If you’d like to join us, point your IRC program of choice toward #STO on gamesurge.net, or click right here for a Flash client. And if you can’t make it, just reply with your question in this post’s comment thread. We’ll be selecting questions from the thread to put to the developers.
This week's scenario is brought to you by Jace.Terrik. Good luck!
You make first contact with a civilization called the Savii. The Savii have just reached the technology level necessary for the construction of warp-speed-capable vessels. They are an insectoid race connected through a hive mind, spreading information via a complex pheromone system.
Despite their relative technological sophistication, the Savii are slowly dying out due to a hereditary illness. The Savii have been unable to discover a cure, but it turns out that Starfleet Medical will be able to negate the sickness within a generation by performing minor genetic tweaks on a handful of Savii. The cure will spread through the pheromone network instantly, curing all and sundry.
The Savii, however, are a deeply religious people and they find these suggestions of genetic alterations invasive and highly offensive.
Starfleet defers to your judgment: Would you rather let the Savii die out gradually, respecting their religious rights, or do you insist on saving them from mass extinction?