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Starship Tactic...
Check out Starship Tactics, Part 2, on IGN! /node/613
Box Art Finaliz...
Our new box has been finalized, and it's awesome. /node/601
Open Beta Dates...
We're all very happy to be able to let you know that Star Trek Online will be in Open Beta from January 12 - January 26,... /node/614
Release Date: 0...
We're happy to share with you Star Trek Online's official release date: February 2, 2010, in North America, and February... /node/490
So, About Those...
Great news! You'll be able to walk around on your bridge at launch. /node/499
System Requirem...
We just updated the FAQ, but wanted to call it out here, as well. Star Trek Online's system requirements are as follows. /node/494
Craig Zinkievich - Community Lead

It's taken us six months to bring you this one, so without further ado, we'd like to introduce our Executive Producer, Craig Zinkievich. Find out what makes the driving force behind Star Trek Online tick!

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Our first Ask Cryptic of 2009 brings you answers about art, ship capabilities, and more. Thanks as always to our development team for taking the time to answer these questions!

This is a universe at war, so combat will be a major factor, but there will also be a large component of exploration. You will get to meet new species, some of which you’ll fight against, some of which you’ll protect, and some of which you’ll ally with. There won’t be extensive dialogue trees, but you’ll get to explore and have missions that don’t involve just clobbering everybody.

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This Ask Cryptic contains answers on power management, exploration and small ship tactics. A big thanks goes out the development team for taking the time to provide these answers!

We’re not using anything like a traditional MMO “mana bar” for energy. Your ship’s Warp Core provides power, and you allocate this power to individual systems – shields, weapons, propulsion, etc. But you won’t “run out” of energy and have to wait to fire phasers. That’s not fun. The more power you allocate to weapons, the more effective your phasers become.

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Ask Cryptic returns with answers on ship controls, melee weapons and Craig’s goat. Thanks very much to our development team for taking time out of their busy schedules to answer these!

Your skills will determine how effective you are with melee weapons – a Federation character may be able to pick up a bat’leth and use it, but without training he or she will be less effective than a Klingon who has studied the use of the weapon. And certain martial arts may be limited by faction or race – not everyone can perform a Vulcan nerve pinch.

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Ask Cryptic returns with answers on ships, customization and PvP content. Thanks very much to our development team for taking time out of their busy schedules to answer these!

Federation ship classes are inspired by the television shows. So, for example, you could have a ship like the Enterprise, the Defiant or the Voyager. We call the different classifications of ships Cruisers, Escorts and Science Vessels.

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